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Team data
Invictus Gaming
Invictus Gaming's strongest point on the global scale was 2037 Effective Elo on 2019-05-14 (MSI 2019). Its highest Home Elo was 1801 on 2018-04-03 (LPL 2018). After its most recent game, on 2026-09-12, it was rated 1612 Home Elo, 1825 Effective Elo.
- Peak Effective Elo
- 2037 on , MSI 2019
- Peak Home Elo
- 1801 on , LPL 2018
- Latest rating
- 1612 Home Elo · +213 China · 1825 Effective Elo after its game on
- Names
- Invictus Gaming (2014–2026)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| LPL 2026 · matches | Invictus Gaming | 114 | 51–63 | 1603 → 1612 | +9 | 1648 () | 1825 China |
| WCS 2025 · matches | Invictus Gaming | 4 | 1–3 | 1681 → 1672 | -9 | 1694 () | 1899 China |
| LPL 2025 · matches | Invictus Gaming | 132 | 79–53 | 1446 → 1681 | +235 | 1778 () | 1913 China |
| LPL 2024 · matches | Invictus Gaming | 84 | 38–46 | 1473 → 1410 | -63 | 1573 () | 1682 China |
| LPL 2023 · matches | Invictus Gaming | 72 | 31–41 | 1458 → 1456 | -2 | 1578 () | 1807 China |
| LPL 2022 · matches | Invictus Gaming | 82 | 31–51 | 1467 → 1430 | -37 | 1489 () | 1706 China |
| LPL 2021 · matches | Invictus Gaming | 78 | 38–40 | 1528 → 1445 | -83 | 1582 () | 1693 China |
| LPL 2020 · matches | Invictus Gaming | 90 | 55–35 | 1563 → 1548 | -15 | 1660 () | 1814 China |
| MSC 2020 · matches | Invictus Gaming | 3 | 0–3 | 1564 → 1520 | -44 | 1546 () | 1749 China |
| WCS 2019 · matches | Invictus Gaming | 14 | 8–6 | 1529 → 1606 | +77 | 1625 () | 1851 China |
| LPL 2019 · matches | Invictus Gaming | 86 | 53–33 | 1673 → 1529 | -144 | 1723 () | 1731 China |
| MSI 2019 · matches | Invictus Gaming | 14 | 10–4 | 1718 → 1704 | -14 | 1781 () | 1906 China |
| WCS 2018 · matches | Invictus Gaming | 18 | 14–4 | 1708 → 1789 | +81 | 1789 () | 2012 China |
| LPL 2018 · matches | Invictus Gaming | 110 | 82–28 | 1580 → 1708 | +128 | 1801 () | 1887 China |
| LPL 2017 · matches | Invictus Gaming | 97 | 53–44 | 1443 → 1634 | +191 | 1634 () | 1676 China |
| LPL 2016 · matches | Invictus Gaming | 84 | 36–48 | 1546 → 1406 | -140 | 1591 () | 1465 China |
| WCS 2015 · matches | Invictus Gaming | 6 | 2–4 | 1606 → 1577 | -29 | 1592 () | 1647 China |
| LPL 2015 · matches | Invictus Gaming | 113 | 62–51 | 1508 → 1606 | +98 | 1610 () | 1721 China |
| LPL 2014 · matches | Invictus Gaming | 62 | 29–33 | 1500 → 1514 | +14 | 1589 () | 1573 China |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.