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Team data
Bilibili Gaming
Bilibili Gaming's strongest point on the global scale was 2175 Effective Elo on 2024-11-02 (WCS 2024). Its highest Home Elo was 1876 on 2026-07-12 (MSI 2026). After its most recent game, on 2026-09-13, it was rated 1738 Home Elo, 1951 Effective Elo.
- Peak Effective Elo
- 2175 on , WCS 2024
- Peak Home Elo
- 1876 on , MSI 2026
- Latest rating
- 1738 Home Elo · +213 China · 1951 Effective Elo after its game on
- Names
- I May (2016–2017); Bilibili Gaming (2018–2026, acquired)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| LPL 2026 · matches | Bilibili Gaming | 142 | 101–41 | 1617 → 1738 | +121 | 1850 () | 1951 China |
| MSI 2026 · matches | Bilibili Gaming | 17 | 11–6 | 1801 → 1837 | +36 | 1876 () | 2050 China |
| FST 2026 · matches | Bilibili Gaming | 15 | 12–3 | 1742 → 1843 | +101 | 1843 () | 2096 China |
| WCS 2025 · matches | Bilibili Gaming | 8 | 4–4 | 1750 → 1695 | -55 | 1730 () | 1916 China |
| LPL 2025 · matches | Bilibili Gaming | 148 | 94–54 | 1691 → 1750 | +59 | 1779 () | 1982 China |
| MSI 2025 · matches | Bilibili Gaming | 21 | 12–9 | 1738 → 1674 | -64 | 1765 () | 1920 China |
| WCS 2024 · matches | Bilibili Gaming | 20 | 13–7 | 1833 → 1819 | -14 | 1862 () | 2103 China |
| LPL 2024 · matches | Bilibili Gaming | 94 | 74–20 | 1597 → 1833 | +236 | 1833 () | 2105 China |
| MSI 2024 · matches | Bilibili Gaming | 22 | 11–11 | 1788 → 1785 | -3 | 1808 () | 2057 China |
| WCS 2023 · matches | Bilibili Gaming | 18 | 9–9 | 1694 → 1663 | -31 | 1709 () | 2012 China |
| LPL 2023 · matches | Bilibili Gaming | 116 | 74–42 | 1484 → 1694 | +210 | 1780 () | 2045 China |
| MSI 2023 · matches | Bilibili Gaming | 26 | 17–9 | 1642 → 1732 | +90 | 1756 () | 2083 China |
| LPL 2022 · matches | Bilibili Gaming | 98 | 49–49 | 1526 → 1474 | -52 | 1612 () | 1750 China |
| LPL 2021 · matches | Bilibili Gaming | 82 | 40–42 | 1497 → 1544 | +47 | 1586 () | 1792 China |
| LPL 2020 · matches | Bilibili Gaming | 81 | 37–44 | 1553 → 1495 | -58 | 1583 () | 1761 China |
| LPL 2019 · matches | Bilibili Gaming | 84 | 47–37 | 1456 → 1589 | +133 | 1668 () | 1791 China |
| LPL 2018 · matches | Bilibili Gaming | 98 | 47–51 | 1479 → 1427 | -52 | 1587 () | 1606 China |
| LPL 2017 · matches | I May | 86 | 36–50 | 1566 → 1465 | -101 | 1612 () | 1507 China |
| WCS 2016 · matches | I May | 6 | 2–4 | 1619 → 1610 | -9 | 1640 () | 1635 China |
| LPL 2016 · matches | I May | 52 | 31–21 | 1450 → 1619 | +169 | 1619 () | 1678 China |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.