Rankings / 2016 / International — WCS
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Applies across every league; days end in each league’s local time.

WCS 2016

September 29 – October 29, 2016 · 57 matches tracked

Where They Stand

September 29, 2016 → October 30, 2016

Standings by Rating

No. Team Effective Start Effective Δ Tournament
1 ROX Tigers 1990 1967 −23
2 SK Telecom T1 1852 1949 +97
3 Samsung Galaxy ▲2 1782 1906 +124
4 EDward Gaming ▼1 1821 1773 −48
5 TSM ▲2 1707 1723 +16
6 Flash Wolves ▼2 1787 1712 −75
7 H2k-Gaming ▲4 1614 1680 +66
8 ahq eSports Club 1699 1656 −43
9 Royal Never Give Up 1658 1655 −3
10 G2 Esports ▼4 1731 1649 −82
11 Cloud9 ▲3 1572 1617 +45
12 I May ▼2 1640 1617 −23
13 Splyce ▼1 1608 1568 −40
14 Counter Logic Gaming ▲1 1492 1557 +65
15 INTZ ▼2 1581 1525 −56
16 Albus NoX Luna +44

How The Event Moved The Map

Region Standings

Each participating region's place on the shared global axis — where it stood entering the event versus where it left, calibrated only by cross-region results. 0 is an average region; positive is stronger.

No. Region Before After Δ Event
1 Korea +251 +293 +42
2 China +25 +8 −17
3 Europe +6 -9 −15
4 North America -70 -30 +40
5 LMS -56 -89 −33
6 Brazil -97 -117 −20

Notes & Records

The Tournament in Superlatives

Strongest performance

1965

SK Telecom T1

Elo performance rating

Weakest performance

1405

G2 Esports

Elo performance rating

Biggest game upset

7.9%

Counter Logic Gaming

Beat ROX Tigers · pre-game win odds · October 03, 2016

Biggest match upset

27.7%

SK Telecom T1

Beat ROX Tigers · pre-match win odds · October 21, 2016

Most predictable

±11

Splyce

Average Elo swing

Least predictable

±22

Counter Logic Gaming

Average Elo swing