Rankings / H2k-Gaming
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Applies across every league; days end in each league’s local time.

Team data

H2k-Gaming

H2k-Gaming's strongest point on the global scale was 1720 Effective Elo on 2017-08-13 (EU LCS 2017). Its highest Home Elo was 1718 on 2016-10-16 (WCS 2016). After its most recent game, on 2018-08-18, it was rated 1383 Home Elo, 1420 Effective Elo.

Peak Effective Elo
1720 on , EU LCS 2017
Peak Home Elo
1718 on , WCS 2016
Latest rating
1383 Home Elo · +37 Europe · 1420 Effective Elo after its game on
Names
H2k-Gaming (2015–2018)

Season by season

Season Played as Games W–L Home Elo start → end Change Peak Home Elo Effective Elo at end
EU LCS 2018 · matches H2k-Gaming 41 12–29 1564 → 1383 -181 1563 () 1420 Europe
EU LCS 2017 · matches H2k-Gaming 70 45–25 1616 → 1608 -8 1707 () 1621 Europe
WCS 2016 · matches H2k-Gaming 13 8–5 1603 → 1694 +91 1718 () 1672 Europe
EU LCS 2016 · matches H2k-Gaming 77 47–30 1554 → 1603 +49 1646 () 1574 Europe
WCS 2015 · matches H2k-Gaming 6 2–4 1595 → 1591 -4 1606 () 1592 Europe
EU LCS 2015 · matches H2k-Gaming 59 38–21 1450 → 1595 +145 1642 () 1579 Europe

Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.

A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.