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Applies across every league; days end in each league’s local time.
LJL 2019
January 19 – September 16, 2019 · 172 matches tracked
Where They Stand
January 19, 2019 → September 16, 2019
Standings by Rating
| No. | Team | Start | Elo | Δ Season |
|---|---|---|---|---|
| 1 | DetonatioN FocusMe | 1631 | 1753 | +122 |
| 2 | Crest Gaming Act ▲1 | 1465 | 1582 | +117 |
| 3 | V3 Esports ▲1 | 1452 | 1550 | +98 |
| 4 | Unsold Stuff Gaming ▼2 | 1539 | 1547 | +8 |
| 5 | Burning Core ▲2 | 1449 | 1479 | +30 |
| 6 | Sengoku Gaming ▼1 | 1450 | 1420 | −30 |
| 7 | Rascal Jester ▲1 | 1432 | 1299 | −133 |
| 8 | AXIZ ▼2 | 1450 | 1247 | −203 |
Notes & Records
The Season in Superlatives
Strongest performance
1768
DetonatioN FocusMe
Elo performance rating
Highest high
1783
DetonatioN FocusMe
Reached June 15, 2019
Most improved
+122
DetonatioN FocusMe
Elo gained
Weakest performance
1220
AXIZ
Elo performance rating
Lowest low
1247
AXIZ
Reached August 18, 2019
Steepest decline
−203
AXIZ
Elo lost
Biggest game upset
13.2%
Burning Core
Beat DetonatioN FocusMe · pre-game win odds · August 18, 2019
Biggest match upset
27.0%
V3 Esports
Beat Crest Gaming Act · pre-match win odds · September 01, 2019
Most predictable
±11
DetonatioN FocusMe
Average Elo swing
Least predictable
±15
V3 Esports
Average Elo swing