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Applies across every league; days end in each league’s local time.
LJL 2019
January 19 – September 16, 2019 · 172 matches tracked
Where They Stand
January 19, 2019 → September 16, 2019
Standings by Rating
| No. | Team | Start | Elo | Δ Season |
|---|---|---|---|---|
| 1 | DetonatioN FocusMe | 1624 | 1750 | +126 |
| 2 | Crest Gaming Act ▲1 | 1483 | 1589 | +106 |
| 3 | V3 Esports ▲2 | 1462 | 1556 | +94 |
| 4 | Unsold Stuff Gaming ▼2 | 1543 | 1552 | +9 |
| 5 | Burning Core ▼1 | 1472 | 1487 | +15 |
| 6 | Sengoku Gaming | 1450 | 1426 | −24 |
| 7 | Rascal Jester ▲1 | 1436 | 1305 | −131 |
| 8 | AXIZ ▼1 | 1450 | 1252 | −198 |
Notes & Records
The Season in Superlatives
Strongest performance
1775
DetonatioN FocusMe
Elo performance rating
Highest high
1776
DetonatioN FocusMe
Reached July 20, 2019
Most improved
+126
DetonatioN FocusMe
Elo gained
Weakest performance
1226
AXIZ
Elo performance rating
Lowest low
1252
AXIZ
Reached August 18, 2019
Steepest decline
−198
AXIZ
Elo lost
Biggest game upset
15.4%
Sengoku Gaming
Beat DetonatioN FocusMe · pre-game win odds · March 01, 2019
Biggest match upset
26.8%
V3 Esports
Beat Crest Gaming Act · pre-match win odds · September 01, 2019
Most predictable
±11
DetonatioN FocusMe
Average Elo swing
Least predictable
±15
V3 Esports
Average Elo swing