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Team data
Sengoku Gaming
Sengoku Gaming's strongest point on the global scale was 1529 Effective Elo on 2022-08-28 (LJL 2022). Its highest Home Elo was 1733 on 2022-08-28 (LJL 2022). After its most recent game, on 2025-04-06, it was rated 1496 Home Elo, 1253 Effective Elo.
- Peak Effective Elo
- 1529 on , LJL 2022
- Peak Home Elo
- 1733 on , LJL 2022
- Latest rating
- 1496 Home Elo · -243 Japan · 1253 Effective Elo after its game on
- Names
- Sengoku Gaming (2019–2025)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| LJL 2025 · matches | Sengoku Gaming | 3 | 3–0 | 1443 → 1496 | +53 | 1496 () | 1253 Japan |
| PCS 2024 · matches | Sengoku Gaming | 5 | 1–4 | 1402 → 1406 | +4 | 1429 () | 1309 Asia Pacific |
| LJL 2024 · matches | Sengoku Gaming | 54 | 19–35 | 1551 → 1402 | -149 | 1575 () | 1159 Japan |
| LJL 2023 · matches | Sengoku Gaming | 74 | 49–25 | 1608 → 1586 | -22 | 1700 () | 1374 Japan |
| LJL 2022 · matches | Sengoku Gaming | 66 | 44–22 | 1477 → 1681 | +204 | 1733 () | 1477 Japan |
| LJL 2021 · matches | Sengoku Gaming | 37 | 18–19 | 1516 → 1462 | -54 | 1604 () | 1273 Japan |
| LJL 2020 · matches | Sengoku Gaming | 44 | 24–20 | 1452 → 1528 | +76 | 1597 () | 1320 Japan |
| LJL 2019 · matches | Sengoku Gaming | 42 | 17–25 | 1450 → 1420 | -30 | 1494 () | 1223 Japan |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.