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Applies across every league; days end in each league’s local time.
Team data
Team Flash
Team Flash's strongest point on the global scale was 1606 Effective Elo on 2020-09-05 (VCS 2020). Its highest Home Elo was 1709 on 2020-09-05 (VCS 2020). After its most recent game, on 2025-06-21, it was rated 1500 Home Elo, 1420 Effective Elo.
- Peak Effective Elo
- 1606 on , VCS 2020
- Peak Home Elo
- 1709 on , VCS 2020
- Latest rating
- 1500 Home Elo · -80 Vietnam · 1420 Effective Elo after its game on
- Names
- Team Flash (2019–2025)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| VCS 2025 · matches | Team Flash | 39 | 22–17 | 1441 → 1500 | +59 | 1590 () | 1420 Vietnam |
| VCS 2024 · matches | Team Flash | 61 | 22–39 | 1444 → 1403 | -41 | 1476 () | 1336 Vietnam |
| VCS 2023 · matches | Team Flash | 70 | 28–42 | 1395 → 1407 | +12 | 1515 () | 1295 Vietnam |
| VCS 2022 · matches | Team Flash | 35 | 10–25 | 1402 → 1326 | -76 | 1439 () | 1223 Vietnam |
| VCS 2021 · matches | Team Flash | 70 | 20–50 | 1623 → 1337 | -286 | 1606 () | 1234 Vietnam |
| VCS 2020 · matches | Team Flash | 93 | 60–33 | 1507 → 1705 | +198 | 1709 () | 1602 Vietnam |
| VCS 2019 · matches | Team Flash | 49 | 27–22 | 1450 → 1513 | +63 | 1580 () | 1414 Vietnam |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.