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Team data
EVOS Esports
EVOS Esports's strongest point on the global scale was 1636 Effective Elo on 2018-05-11 (MSI 2018). Its highest Home Elo was 1702 on 2018-05-11 (MSI 2018). After its most recent game, on 2020-09-03, it was rated 1582 Home Elo, 1479 Effective Elo.
- Peak Effective Elo
- 1636 on , MSI 2018
- Peak Home Elo
- 1702 on , MSI 2018
- Latest rating
- 1582 Home Elo · -103 Vietnam · 1479 Effective Elo after its game on
- Names
- Fortius (2017); EVOS Esports (2018–2020, acquired)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| VCS 2020 · matches | EVOS Esports | 86 | 45–41 | 1495 → 1582 | +87 | 1609 () | 1479 Vietnam |
| VCS 2019 · matches | EVOS Esports | 75 | 41–34 | 1519 → 1492 | -27 | 1618 () | 1393 Vietnam |
| VCS 2018 · matches | EVOS Esports | 77 | 51–26 | 1451 → 1532 | +81 | 1671 () | 1449 Vietnam |
| MSI 2018 · matches | EVOS Esports | 14 | 5–9 | 1652 → 1678 | +26 | 1702 () | 1595 Vietnam |
| GPL 2017 · matches | Fortius | 6 | 2–4 | 1450 → 1419 | -31 | 1466 () | 1192 SEA |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.