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Applies across every league; days end in each league’s local time.
Team data
Cougar E-Sport
Cougar E-Sport's strongest point on the global scale was 1371 Effective Elo on 2016-01-14 (LMS 2016). Its highest Home Elo was 1441 on 2016-01-14 (LMS 2016). After its most recent game, on 2016-03-26, it was rated 1266 Home Elo, 1205 Effective Elo.
- Peak Effective Elo
- 1371 on , LMS 2016
- Peak Home Elo
- 1441 on , LMS 2016
- Latest rating
- 1266 Home Elo · -61 LMS · 1205 Effective Elo after its game on
- Names
- Cougar E-Sport (2016)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| LMS 2016 · matches | Cougar E-Sport | 28 | 1–27 | 1450 → 1266 | -184 | 1441 () | 1205 LMS |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.