Rankings / WIN Esports
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Applies across every league; days end in each league’s local time.

Team data

WIN Esports

WIN Esports's strongest point on the global scale was 1550 Effective Elo on 2019-09-08 (LST 2019). Its highest Home Elo was 1667 on 2019-09-08 (LST 2019). After its most recent game, on 2019-09-08, it was rated 1624 Home Elo, 1507 Effective Elo.

Peak Effective Elo
1550 on , LST 2019
Peak Home Elo
1667 on , LST 2019
Latest rating
1624 Home Elo · -117 SEA · 1507 Effective Elo after its game on
Names
WIN Esports (2019)

Season by season

Season Played as Games W–L Home Elo start → end Change Peak Home Elo Effective Elo at end
LST 2019 · matches WIN Esports 18 15–3 1500 → 1624 +124 1667 () 1507 SEA

Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.

A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.