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Team data
GenZ Gaming
GenZ Gaming's strongest point on the global scale was 1355 Effective Elo on 2025-05-27 (VCS 2025). Its highest Home Elo was 1435 on 2025-05-27 (VCS 2025). After its most recent game, on 2025-06-04, it was rated 1373 Home Elo, 1293 Effective Elo.
- Peak Effective Elo
- 1355 on , VCS 2025
- Peak Home Elo
- 1435 on , VCS 2025
- Latest rating
- 1373 Home Elo · -80 Vietnam · 1293 Effective Elo after its game on
- Names
- GenZ Gaming (2025)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| VCS 2025 · matches | GenZ Gaming | 5 | 0–5 | 1450 → 1373 | -77 | 1435 () | 1293 Vietnam |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.