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Applies across every league; days end in each league’s local time.
Team data
Gaming Gaming
Gaming Gaming's strongest point on the global scale was 1370 Effective Elo on 2017-05-31 (LLN 2017). Its highest Home Elo was 1546 on 2017-03-07 (LLN 2017). After its most recent game, on 2018-08-30, it was rated 1389 Home Elo, 1185 Effective Elo.
- Peak Effective Elo
- 1370 on , LLN 2017
- Peak Home Elo
- 1546 on , LLN 2017
- Latest rating
- 1389 Home Elo · -204 Latin America · 1185 Effective Elo after its game on
- Names
- Gaming Gaming (2017–2018)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| LLN 2018 · matches | Gaming Gaming | 37 | 13–24 | 1501 → 1389 | -112 | 1514 () | 1185 Latin America |
| LLN 2017 · matches | Gaming Gaming | 54 | 25–29 | 1500 → 1503 | +3 | 1546 () | 1351 Latin America |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.