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Applies across every league; days end in each league’s local time.
Team data
G-Rex
G-Rex's strongest point on the global scale was 1630 Effective Elo on 2018-10-07 (WCS 2018). Its highest Home Elo was 1711 on 2018-04-15 (LMS 2018). After its most recent game, on 2019-08-04, it was rated 1522 Home Elo, 1464 Effective Elo.
- Peak Effective Elo
- 1630 on , WCS 2018
- Peak Home Elo
- 1711 on , LMS 2018
- Latest rating
- 1522 Home Elo · -58 LMS · 1464 Effective Elo after its game on
- Names
- Raise Gaming (2017); G-Rex (2018–2019, acquired)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| LMS 2019 · matches | G-Rex | 68 | 31–37 | 1552 → 1522 | -30 | 1557 () | 1464 LMS |
| WCS 2018 · matches | G-Rex | 14 | 7–7 | 1541 → 1587 | +46 | 1634 () | 1484 LMS |
| LMS 2018 · matches | G-Rex | 76 | 44–32 | 1535 → 1541 | +6 | 1711 () | 1474 LMS |
| LMS 2017 · matches | Raise Gaming | 40 | 23–17 | 1450 → 1559 | +109 | 1636 () | 1450 LMS |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.