Rankings / G-Rex
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Applies across every league; days end in each league’s local time.

Team data

G-Rex

G-Rex's strongest point on the global scale was 1630 Effective Elo on 2018-10-07 (WCS 2018). Its highest Home Elo was 1711 on 2018-04-15 (LMS 2018). After its most recent game, on 2019-08-04, it was rated 1522 Home Elo, 1464 Effective Elo.

Peak Effective Elo
1630 on , WCS 2018
Peak Home Elo
1711 on , LMS 2018
Latest rating
1522 Home Elo · -58 LMS · 1464 Effective Elo after its game on
Names
Raise Gaming (2017); G-Rex (2018–2019, acquired)

Season by season

Season Played as Games W–L Home Elo start → end Change Peak Home Elo Effective Elo at end
LMS 2019 · matches G-Rex 68 31–37 1552 → 1522 -30 1557 () 1464 LMS
WCS 2018 · matches G-Rex 14 7–7 1541 → 1587 +46 1634 () 1484 LMS
LMS 2018 · matches G-Rex 76 44–32 1535 → 1541 +6 1711 () 1474 LMS
LMS 2017 · matches Raise Gaming 40 23–17 1450 → 1559 +109 1636 () 1450 LMS

Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.

A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.