Rankings / Furious Gaming
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Applies across every league; days end in each league’s local time.

Team data

Furious Gaming

Furious Gaming's strongest point on the global scale was 1435 Effective Elo on 2017-07-28 (CLS 2017). Its highest Home Elo was 1641 on 2016-06-30 (CLS 2016). After its most recent game, on 2021-08-22, it was rated 1545 Home Elo, 1350 Effective Elo.

Peak Effective Elo
1435 on , CLS 2017
Peak Home Elo
1641 on , CLS 2016
Latest rating
1545 Home Elo · -195 Latin America · 1350 Effective Elo after its game on
Names
Furious Gaming (2015–2021)

Season by season

Season Played as Games W–L Home Elo start → end Change Peak Home Elo Effective Elo at end
LLA 2021 · matches Furious Gaming 49 28–21 1450 → 1545 +95 1616 () 1350 Latin America
LLA 2020 · matches Furious Gaming 28 8–20 1496 → 1417 -79 1484 () 1202 Latin America
LLA 2019 · matches Furious Gaming 47 18–29 1509 → 1494 -15 1549 () 1287 Latin America
CLS 2018 · matches Furious Gaming 57 29–28 1522 → 1516 -6 1561 () 1312 Latin America
CLS 2017 · matches Furious Gaming 63 35–28 1521 → 1538 +17 1628 () 1386 Latin America
CLS 2016 · matches Furious Gaming 49 30–19 1533 → 1536 +3 1641 () — Latin America
CLS 2015 · matches Furious Gaming 37 23–14 1500 → 1556 +56 1622 () — Latin America

Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.

A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.