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Team data
Frank Esports
Frank Esports's strongest point on the global scale was 1689 Effective Elo on 2024-08-31 (PCS 2024). Its highest Home Elo was 1786 on 2024-08-31 (PCS 2024). After its most recent game, on 2026-09-06, it was rated 1652 Home Elo, 1526 Effective Elo.
- Peak Effective Elo
- 1689 on , PCS 2024
- Peak Home Elo
- 1786 on , PCS 2024
- Latest rating
- 1652 Home Elo · -126 Asia Pacific · 1526 Effective Elo after its game on
- Names
- Frank Esports (2022–2026)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| PCS 2026 · matches | Frank Esports | 37 | 24–13 | 1614 → 1652 | +38 | 1688 () | 1526 Asia Pacific |
| PCS 2025 · matches | Frank Esports | 92 | 59–33 | 1645 → 1690 | +45 | 1735 () | 1609 Asia Pacific |
| PCS 2024 · matches | Frank Esports | 97 | 59–38 | 1580 → 1742 | +162 | 1786 () | 1645 Asia Pacific |
| PCS 2023 · matches | Frank Esports | 70 | 41–29 | 1493 → 1634 | +141 | 1672 () | 1535 Asia Pacific |
| PCS 2022 · matches | Frank Esports | 54 | 26–28 | 1450 → 1489 | +39 | 1548 () | 1404 Asia Pacific |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.