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Team data
DIA Ozarox Esports
DIA Ozarox Esports's strongest point on the global scale was 1309 Effective Elo on 2026-08-20 (TCL 2026). Its highest Home Elo was 1517 on 2026-08-20 (TCL 2026). After its most recent game, on 2026-08-27, it was rated 1413 Home Elo, 1205 Effective Elo.
- Peak Effective Elo
- 1309 on , TCL 2026
- Peak Home Elo
- 1517 on , TCL 2026
- Latest rating
- 1413 Home Elo · -208 Turkey · 1205 Effective Elo after its game on
- Names
- DIA Ozarox Esports (2026)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| TCL 2026 · matches | DIA Ozarox Esports | 11 | 5–6 | 1450 → 1413 | -37 | 1517 () | 1205 Turkey |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.