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Team data
BoostGate Esports
BoostGate Esports's strongest point on the global scale was 1443 Effective Elo on 2025-05-30 (TCL 2025). Its highest Home Elo was 1651 on 2025-05-30 (TCL 2025). After its most recent game, on 2026-10-11, it was rated 1276 Home Elo, 1068 Effective Elo.
- Peak Effective Elo
- 1443 on , TCL 2025
- Peak Home Elo
- 1651 on , TCL 2025
- Latest rating
- 1276 Home Elo · -208 Turkey · 1068 Effective Elo after its game on
- Names
- BoostGate Esports (2024–2026)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| TCL 2026 · matches | BoostGate Esports | 41 | 10–31 | 1491 → 1276 | -215 | 1473 () | 1068 Turkey |
| TCL 2025 · matches | BoostGate Esports | 61 | 33–28 | 1518 → 1485 | -33 | 1651 () | 1277 Turkey |
| TCL 2024 · matches | BoostGate Esports | 49 | 29–20 | 1450 → 1531 | +81 | 1581 () | 1323 Turkey |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.