Rankings / AS Esports
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Applies across every league; days end in each league’s local time.

Team data

AS Esports

AS Esports's strongest point on the global scale was 1393 Effective Elo on 2022-07-07 (VCS 2022). Its highest Home Elo was 1431 on 2022-07-07 (VCS 2022). After its most recent game, on 2022-08-20, it was rated 1351 Home Elo, 1313 Effective Elo.

Peak Effective Elo
1393 on , VCS 2022
Peak Home Elo
1431 on , VCS 2022
Latest rating
1351 Home Elo · -38 Vietnam · 1313 Effective Elo after its game on
Names
AS Esports (2022)

Season by season

Season Played as Games W–L Home Elo start → end Change Peak Home Elo Effective Elo at end
VCS 2022 · matches AS Esports 30 6–24 1450 → 1351 -99 1431 () 1313 Vietnam

Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.

A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.