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Team data
Antic Esports
Antic Esports's strongest point on the global scale was 1533 Effective Elo on 2021-08-18 (LCO 2021). Its highest Home Elo was 1712 on 2021-08-18 (LCO 2021). After its most recent game, on 2024-07-19, it was rated 1526 Home Elo, 1278 Effective Elo.
- Peak Effective Elo
- 1533 on , LCO 2021
- Peak Home Elo
- 1712 on , LCO 2021
- Latest rating
- 1526 Home Elo · -248 Oceania · 1278 Effective Elo after its game on
- Names
- Pentanet.GG (2020–2023); Antic Esports (2024, renamed)
Season by season
| Season | Played as | Games | W–L | Home Elo start → end | Change | Peak Home Elo | Effective Elo at end |
|---|---|---|---|---|---|---|---|
| LCO 2024 · matches | Antic Esports | 52 | 32–20 | 1503 → 1526 | +23 | 1609 () | 1278 Oceania |
| PCS 2024 · matches | Antic Esports | 4 | 0–4 | 1594 → 1529 | -65 | 1579 () | 1413 Asia Pacific |
| LCO 2023 · matches | Pentanet.GG | 33 | 17–16 | 1602 → 1506 | -96 | 1643 () | 1258 Oceania |
| LCO 2022 · matches | Pentanet.GG | 68 | 42–26 | 1594 → 1671 | +77 | 1693 () | 1473 Oceania |
| LCO 2021 · matches | Pentanet.GG | 50 | 37–13 | 1476 → 1658 | +182 | 1712 () | 1479 Oceania |
| MSI 2021 · matches | Pentanet.GG | 19 | 4–15 | 1669 → 1683 | +14 | 1692 () | 1504 Oceania |
| OPL 2020 · matches | Pentanet.GG | 49 | 21–28 | 1450 → 1461 | +11 | 1530 () | 1249 Oceania |
Home Elo is the team's rating within its own league. Effective Elo = Home Elo + its region's adjustment, which puts teams from different regions on one scale (— where the region had no adjustment yet). Peaks are the rating after a game. Between seasons, ratings move partway back toward 1500.
A team keeps its rating through renames, rebrands, and acquisitions (another org taking over its league spot or roster), so its history spans every name listed. Odds against any team on any date: Elo calculator. Full definitions: methodology.